QZN
Technical specification. QZN is pre-launch: nothing is deployed to mainnet, no tokens circulate, no capital is routing, and no match accepts a live stake. Every figure below is a design parameter of contracts you can read in the public repository. See risk disclosures.
// Technical documentation

QZN
White Paper

Network: QubicSupply: 250M fixed4 contracts3 game clients built321 tests passing
// 01

Abstract

QZN is a deterministic coordination protocol for arcade economies on the Qubic network. Gameplay runs off-chain for responsiveness; the economic consequences — match settlement, treasury accounting, and supply reduction — finalize on-chain through 4 contracts at fixed indices 2629.

The token is fixed at 250,000,000 QZN with no minting mechanism. Value comes from use — playing, competing, creating tournaments, and operating nodes — never from holding. Three reference game clients are built; the Mundus audit is in progress; nothing is live.

// 02

The problem

Game economies rarely persist. The recurring structural failures:

Economies isolated per-application — nothing carries across sessions or games.
Reward allocation left to discretion, with no on-chain finality or audit trail.
Speculative token overlays bolted on instead of a real utility loop.
No enforced treasury discipline — spends depend on whoever holds the keys.
// 03

Architecture

Two layers, cleanly separated: deterministic gameplay executes off-chain; economic finality executes on-chain in the deployed contracts. Match results are hashed client-side, validated by the Cabinet, and settled without discretionary intervention.

Off-chain execution
>Client-side deterministic gameplay
>Rendering and input handling
>Match state generation
>Score and result hashing
On-chain finalization
>Result-hash validation in the Cabinet
>Deterministic duel settlement (60/20/20)
>Treasury accounting and auto-funding
>Burn execution via QSwap
// 04

The contracts

Exactly 4 contracts, authored for Qubic at ascending indices 2629. Lower-index contracts are called by higher-index ones, so the token sits at the base. Nothing is deployed to mainnet yet — there are no addresses.

QZN_Token_v2IDX 26
QZN asset custodian — fixed supply, burn endpoints, operator pool, founder vesting
QZN_TreasuryVault_PAOIDX 27
Treasury — 2-of-3 multisig, timelocked large spends, epoch auto-funding
QZN_GameCabinet_PAOIDX 28
Match + tournament engine — duels, brackets, deterministic settlement
QZN_NodesIDX 29
Operator registry — work-based compensation, slashing, game state
// 05

Duel settlement

Every duel settles through one deterministic route in the Cabinet: a 0.1% protocol fee comes off the gross, then the distributable splits 60% to the winner, 20% to the node operators who hosted the match, and 20% to the treasury. That is the only split. Matches do not burn, and no one is paid for holding.

Cabinet settlementDeterministic
Settlement circuitMatch stake50,000 QU0.1% protocol feeWinner · 60%29,970 QUNode operators · 20%9,990 QU · work-based payTreasury · 20%9,990 QU · 2-of-3 multisig
Current = capital · the circuit is the contract · no hand on the switch

Worked example: a 50,000 QU pot pays 29,970 QU to the winner, 9,990 QU to operators, and 9,990 QU to the treasury after the 50 QU fee.

// 06

Tournaments

Anyone can create a tournament; doing so burns QZN — the core utility sink. Entry fees pool, a 1% protocol fee is taken at completion, and finishers are paid 60/30/10.

Pool fee
1%
Taken at completion
Prize split
60/30/10
1st / 2nd / 3rd · dust to 3rd
Creation
Burns QZN
Organizer-funded utility sink
Formats
3
Single elimination · Double elimination · Round robin
// 07

Supply & burn

250,000,000 QZN, minted once, no inflation in the codebase. Supply only moves down, through three real channels — driven by activity or enforced by contract, never discretionary. There is no per-match burn.

BURN 01
Tournament creation fee — QZN burned by the organizer
BURN 02
Unsold ICO supply — burned at close, no team retention
BURN 03
Treasury burn events — multisig spend category
// 08

Allocation

PAO governance treasury87,500,000 QZN · 35%
Multisig governed — no unilateral release
Public issuance (ICO)50,000,000 QZN · 20%
Three-phase stepped price — unsold supply burns
Team50,000,000 QZN · 20%
1-year cliff, 5-year linear vest — contract-enforced
Liquidity provision37,500,000 QZN · 15%
Locked deterministically — no discretionary release
Ecosystem expansion25,000,000 QZN · 10%
Community proposals only — PAO-governed deployment
// 09

ICO

50M QZN — 20% of supply — across three stepped-price phases targeting 40B QU. Below the 25B QU soft cap the sale does not open; at the 50B QU hard cap it closes. Unsold supply burns — burned at close — no rollover, no discretionary allocation. Opens post-audit 2026; no date is set.

Phase 1 — Genesis7–14 days
500 QU
per QZN · 10M QZN · raises 5B QU
Whitelist — ecosystem allies and early backers
12-month linear vesting after launch
Phase 2 — Ignition21–30 days
800 QU
per QZN · 25M QZN · raises 20B QU
Verified Qubic wallet holders
50% at launch, remainder over 6 months
Phase 3 — Open pulse7–14 days
1,000 QU
per QZN · 15M QZN · raises 15B QU
Fully open — no whitelist
No lock — immediate

Team allocation vests on a 1-year cliff, 5-year linear vest. Full mechanics on the ICO page.

// 10

Treasury & security

The treasury is a contract, not a wallet. Spends require 2-of-3 multisig approval; anything at or above 1,000,000 QZN waits a mandatory 2-epoch timelock in public view. Reward funding flows automatically each epoch — no hand on the faucet. The Mundus audit is in progress against 321 passing tests.

Spend approval
2-of-3
Multisig — no unilateral release
Timelock
1M QZN
2-epoch mandatory delay
Tests passing
321
Public repository
Audit
Mundus
Third-party audit in progress
// 11

Settlement routing

QZN settles matches natively in the Cabinet contract. Swaps and burn execution route through QSwap, Qubic's on-chain DEX, as backend infrastructure.

Status note
A Genesis NFT design is parked — under review, with no sale and no dates. There is no passive staking, no yield pool, and no APY anywhere in the protocol. Node operators are compensated for verifiable work performed — hosting and settling matches — not for holding tokens.

QZN confers no passive income, dividend, yield, or profit share of any kind. Holding QZN generates nothing. Value in the QZN ecosystem comes from use: playing, competing, creating tournaments, and operating nodes.

All figures are design parameters of the deployed contracts, verifiable in the public repository, and may change through governance before activation.